Everbloom
Production Manager | 10-Person Team | Senior Thesis Project | 1 Year
Forest of Eden โ A Guardianโs Reckoning
The Forest of Eden is dying. Its guardian, Emilia, awakens to a world consumed by corruption.
Will Emilia rise once more as the true guardian, or will the forest remain lost to darkness?
๐ฎ Gameplay Highlights
๐ฟ Dynamic Exploration โ Journey through a beautifully decayed yet hauntingly vibrant world, restoring life with each rescued World Flower.
โ๏ธ Nature-Infused Combat โ Wield the raw power of nature, unlocking new abilities with every reclaimed World Flower.
๐งฉ Environmental Puzzles โ Use your growing abilities to overcome obstacles and uncover the secrets hidden within the corrupted land.
๐ Epic Guardian Rivalry โ Face off against Dahlia and her monstrous creations in a battle for the soul of the forest.
๐ My Role: Production Manager
As the Production Manager for Forest of Eden, I oversaw the gameโs development, ensuring smooth coordination across all departments, maintaining project timelines, and optimizing workflows. My key responsibilities included:
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Project Planning & Scheduling โ Developed and maintained detailed production schedules, aligning tasks with milestone goals.
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Team Coordination & Communication โ Acted as a bridge between designers, artists, and developers to facilitate clear and efficient collaboration.
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Pipeline & Workflow Optimization โ Established streamlined processes to improve productivity, resource allocation, and version control.
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Problem-Solving & Risk Management โ Identified and resolved production challenges, ensuring the project stayed on track.
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QA & Playtesting Oversight โ Managed testing phases to refine gameplay mechanics, balance combat, and enhance player experience.